UI/UX Designer | Transforming complex user problems into simple, accessible digital experiences. Rooted in Anthropology, I design with a deep focus on user research and intuitive UI to make technology more human friendly.
I studied prehistoric archaeology, which sounds far from product design until you ask the same question: how do humans shape the things they use, and how do those things shape them back.
Watching how early settlements evolved through design, necessity, and aesthetics taught me to look at tools as social objects. Pixels are softer than flint, but the questions are the same.
I care about small, quiet interactions. The kind you don't notice until they're gone.